The students planned to beat roulette by using a computer to model and track the roulette wheel after collecting data for about 30 minutes of play in the casino. They needed to factor in the wheel's position, the rotor's speed, the ball's location, and its speed. They used a hidden computer to run calculations and predict a section of five numbers where the ball would likely land, giving them a significant advantage over the house.
Question2Answer fatal error: